[Bug 28887] New: Menu & Combo Box Draw Positions
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Oct 24 17:21:00 CDT 2011
http://bugs.winehq.org/show_bug.cgi?id=28887
Bug #: 28887
Summary: Menu & Combo Box Draw Positions
Product: Wine
Version: 1.3.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs at winehq.org
ReportedBy: glennlchugg at hotmail.com
Classification: Unclassified
Created attachment 37115
--> http://bugs.winehq.org/attachment.cgi?id=37115
Screenshot
I've noticed in Unity (Ubuntu 11.10 x64), that WINE will not position any
overlay/positioning from the forms top position, instead they all revert to 0,0
on the screen. This is able to be fixed by manually moving the Form (anywhere),
then it acts as it is supposed to again.
The attached image shows how when I press the file menu on the form how it
opens at window 0,0 and not the form 0,0.
So the form initialization under Unity for WINE isn't handling the offset
positions at all on starting an app (I am not sure if Unity tries to position
the form to 0,0 and WINE snaps it to the proper location, or if WINE is trying
to read the position before the window manager has had time to create the
form/position.
I've had the same occur for Menus, Context Menu's, Combo Boxes, Tooltips,
anything that is meant to draw at form 0,0 + positioning.
As I said, moving the form at all (grabbing the title bar) will fix the offset
position problem until you close the app/game, so it's only the first run of an
app/game it's messing it up.
I can only verify this is a problem under Unity.
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