[Bug 28905] New: DeusEx: Invisible War npc voices not played

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Oct 26 18:41:19 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=28905

             Bug #: 28905
           Summary: DeusEx: Invisible War npc voices not played
           Product: Wine
           Version: 1.3.31
          Platform: x86-64
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-dsound
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: haleykd at users.sf.net
    Classification: Unclassified


This is a long standing bug mentioned on the appdb page that was apparently
never filed.

The voices not being played are overheard conversations and responses when they
have no conversation options.  These voices provide atmosphere, clues, and help
locate npc's you're trying to avoid.  All other sounds appear to play including
the voices in cut scenes.

Currently the only fix is to use the native dsound.dll from windows.  However
this has the problem of noise in the audio which appears to be related to
environmental effects since the intensity changes depending upon which environ
you're currentyy in.

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