[Bug 28916] New: Spellforce 2 Gold - wrong drawing order of surfaces (regression)

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Oct 28 07:17:09 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=28916

             Bug #: 28916
           Summary: Spellforce 2 Gold - wrong drawing order of surfaces
                    (regression)
           Product: Wine
           Version: 1.3.20
          Platform: x86-64
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: kirillkh at gmail.com
    Classification: Unclassified


As far as I can tell, the issue is with various surfaces having wrong z-index,
i.e. when an object is supposed to be obscured by a surface, the object is
still drawn over the surface. This results in objects visually "floating" above
the surface and generally makes various maps messy.

The issue is present since 1.3.20 or 1.3.19 (and still not fixed in 1.3.31).
Verified to work correctly in 1.3.18. One has to install winetricks
d3dx9_36/d3dx9/directx9 in order to play the game at all. The issue has been
verified to occur with any and all of them installed, and with a lot of
combinations of graphical settings in game.

I don't have a log ATM, but can provide one if needed.

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