[Bug 28916] Spellforce 2 Gold - wrong drawing order of surfaces
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Oct 29 05:25:22 CDT 2011
http://bugs.winehq.org/show_bug.cgi?id=28916
--- Comment #4 from kirillkh <kirillkh at gmail.com> 2011-10-29 05:25:22 CDT ---
Bisection result:
dbc8702e44a987b77cdf9af31b964bb27e86fa92 is the first bad commit
commit dbc8702e44a987b77cdf9af31b964bb27e86fa92
Author: Stefan Dösinger <stefan at codeweavers.com>
Date: Wed Apr 20 16:28:05 2011 +0200
wined3d: Scale the depthbias factor by the depth buffer's depth.
:040000 040000 12e71355fbcd1fd575e308dc1ba3e018cca97f05
28afcc5b99924faaf8ccc000e0402f349299ab62 M dlls
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
More information about the wine-bugs
mailing list