[Bug 16580] S.T.A.L.K.E.R: sky not redrawn correctly with dynamic lighting

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Oct 30 09:33:27 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=16580

--- Comment #35 from ax 34noff <otaku at rambler.ru> 2011-10-30 09:33:27 CDT ---
there is a file:
"...drive_c/documents and settings/all users/documents/stalker-shoc/user.ltx
there is a string in this file (kinda):
"renderer renderer_rX"
when rX == r2 (enabling dynamic skylight, parallax maps, etc.) sky is right it
is on http://bugs.winehq.org/attachment.cgi?id=35268 (excuse me i don't know
how to make a link here)
and when rX == r1 sky is clear as name of a game promises but graphics is
slightly poor, but it's an only workaround i still have find
...so i think Stalker has two different renderers: one for dynamic skylight and
one for fallback, and only first fights with Wine...
Wine 1.3.31, GeForce GT 220, Stalker AMK 1.4.1 (with patch 1.0004)

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