[Bug 28271] League of Legends installer crashes on startup

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Oct 30 10:40:56 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=28271

--- Comment #5 from Anastasius Focht <focht at gmx.net> 2011-10-30 10:40:56 CDT ---
Hello,

actually I can't reproduce this - where/when exactly does it crash?

$ sha1sum LeagueofLegends.exe 
075fa57d23a979f057fb4c51ce183cf6731f0853  LeagueofLegends.exe

$ wine --version
wine-1.3.31-172-g7df0245

The download URL points to a 2 MiB Pando-based installer (Pando Media Booster).
When running these type of installers you must apply my workaround from bug
22152 otherwise you get unpredictable results/crashes.

$ GC_DONT_GC=1 wine ./LeagueofLegends.exe

With that workaround the installer loads and churns some time while processing
multi-language EULA content (edit control -> ScriptStringAnalyse) - might be
performance regression.

When the EULA has been accepted one crash is encountered after
downloading/installing additional "Pando media booster" components while
registering npPandoWebPlugin.dll.
Other crashes are directly related to unimplemented msvcp90.dll functions.
These can be prevented by using native MSVC runtime (winetricks vcrun2008).

The game itself is about 2 GiB and Pando uses bittorrent protocol to download
it.

Regards

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