[Bug 28934] Oddworld: Abe's Oddysee truncates upper portion of rendering

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Oct 30 18:53:48 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=28934

--- Comment #5 from Andrew Nguyen <arethusa26 at gmail.com> 2011-10-30 18:53:48 CDT ---
(In reply to comment #4)
> This may be specific to either Intel or the Mesa version you're using. Does
> setting LIBGL_ALWAYS_SOFTWARE=1 make any difference? For me this renders
> correctly with both r600g and softpipe (although softpipe obviously isn't very
> fast) on a fairly recent Mesa version
> (7684808f9ce2da944be3ca9cc1ac4661d9b167fb).

I'm afraid it does not help on my system. The only way that I am aware of to
get proper rendering for Oddworld: Abe's Oddysee or the Oddworld: Abe's Exoddus
demo is to run the games inside a virtual desktop.

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