[Bug 19231] Trine Demo fails to start without native d3dx9_36

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Oct 31 02:01:39 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=19231

Alexey Loukianov <mooroon2 at mail.ru> changed:

           What    |Removed                     |Added
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                 CC|                            |mooroon2 at mail.ru

--- Comment #7 from Alexey Loukianov <mooroon2 at mail.ru> 2011-10-31 02:01:39 CDT ---
It might be somewhat unrelated to the bug this report is about but Steam
version of Trine also fails to work properly without native DirectX9 dll,
namely d3dx9_38.dll (one may opt to overriding d3dx9_36.dll instead as Wines'
builtin d3dx9_38.dll is actually a wrapper that relies on the d3dx9_36.dll to
do the actual job).

Instead of hanging with endless loops Steam version of Trine simply doesn't
render anything on screen - game window remains black. The only exception is
intro video cut-scene that is being played back correctly. While the window is
black the game itself is functioning correctly: in-game music plays as it
should, I can hear menu mouse-over "tick-tack" sounds when moving the mouse
over the center of the game window, e.t.c.

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