[Bug 28261] New: Original War: the user interface appears incorrectly (ddr=opengl)
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Sep 2 23:02:26 CDT 2011
http://bugs.winehq.org/show_bug.cgi?id=28261
Summary: Original War: the user interface appears incorrectly
(ddr=opengl)
Product: Wine
Version: 1.3.27
Platform: x86
URL: http://www.fileplanet.com/51478/50000/fileinfo/Origina
l-War-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs at winehq.org
ReportedBy: gyebro69 at gmail.com
CC: hverbeet at gmail.com
Regression SHA1: 94ae743ea668e49d40ae4e2dc5fe1f5d9be018cb
Created an attachment (id=36212)
--> (http://bugs.winehq.org/attachment.cgi?id=36212)
terminal output
I'm not sure if this is indeed a regression because the reported problems
existed with previous Wine versions as well, after one set directdrawrenderer
to opengl in the registry.
Now that Opengl is the default ddr method, the problem is reproducible
'out-of-the-box'.
Symptoms:
- the leftmost as well as the rightmost parts of the UI at the bottom of the
screen appear without decorations (they're surrounded by solid black
rectangles).
- under the character portrait text is drawn over, making it unreadable.
- if you open up then close the in-game help window (by clicking on the '?'
icon in the top row), the whole user interface becomes unusable (black).
- the screen gets messed up as you try to scroll the screen (this is
reproducible only in the demo...the full game, which is a newer version, not
affected).
Workaround: ddr=gdi
The result of the regression test:
94ae743ea668e49d40ae4e2dc5fe1f5d9be018cb is the first bad commit
commit 94ae743ea668e49d40ae4e2dc5fe1f5d9be018cb
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Tue Aug 30 20:12:31 2011 +0200
ddraw: Make the OpenGL renderer the default one.
:040000 040000 fbce2dc172258a4a7eabc65b6f86bd58522b4667
dfb3b24196ac3ad09100758a48b2d4ef7e45e26b M dlls
Fedora 15 x86
Nvidia gfx card / driver 280.13
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