[Bug 27779] Desktop mouse pointer always visible in Steam games

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Sep 3 16:55:39 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=27779

Jeff Cook <jeff at deserettechnology.com> changed:

           What    |Removed                     |Added
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                 CC|                            |jeff at deserettechnology.com

--- Comment #66 from Jeff Cook <jeff at deserettechnology.com> 2011-09-03 16:55:36 CDT ---
I began to experience this after enabling "Automatically capture the mouse in
full-screen windows". I saw it in both Team Fortress 2 and Mirror's Edge, both
launched from Steam.

Prior to enabling the capture mouse option, I did not have the cursor overlay,
but lacked full range of motion in Mirror's Edge. I hadn't tried Mirror's Edge
for a long time (right after the XI2 patch was merged, which I think was
Marchish or something; worked great then, by the way) until about two weeks
ago, when I also noticed the lack of motion. I had not needed to enable that
option in the past. TF2 has operated consistently without issues.

This is with latest HEAD, 32c36b7505e5d. I haven't tested any other versions.

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