[Bug 28337] The Polynomial v1.22 freezes after killing an enemy

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Sep 10 11:51:53 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=28337

--- Comment #8 from GyB <gyebro69 at gmail.com> 2011-09-10 11:51:53 CDT ---
Now I tried the previous version of the game (v1.21) which is free from the
problem.

Chewer_death.wav does exist in 1.21 and it is the same audio file (md5sum).
The only difference is that chewer_death.wav is not playing in the former game
version when an enemy explodes and Wine prints out only

err:ole:CoGetClassObject class {187463a0-5bb7-11d3-acbe-0080c75e246e} not
registered
err:ole:CoGetClassObject no class object {187463a0-5bb7-11d3-acbe-0080c75e246e}
could be created for context 0x1

when that happens (enemy dies) and the game continues running fine.

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