[Bug 27779] Desktop mouse pointer always visible in Steam games

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Sep 11 15:05:45 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=27779

--- Comment #71 from Alexey Loukianov <mooroon2 at mail.ru> 2011-09-11 15:05:44 CDT ---
(In reply to comment #70)
> I hate killing steam to stop this
> bug, as ME2 right now has a bug that can crash on loading, so having to load
> Steam first then ME2 after takes too long.

Killing Steam is not an option just like as disabling XI2 is not an option
either. If you kill Steam while playing you would lost access to such a useful
features like Steam Cloud and Achivements system. Also, I have had problems
with VAC kicking me out of the game shortly afterwards I kill Steam's main
process.

As for the patch - I've been thinking of creating similar one basing on the
patch that is available on the WiKi that toggles debug output of Wine on key
press (originally F12, might be changed to any other VK_*). And then I had
discovered that for most of the games I play with Steam it is much simplier to
use windowed mode and configure my WM (Kwin) to filter out game's window based
on X11 window class and force it into "emulated fullscreen": turn off
decorations and force size and position of the window to cover the entire
screen. This trick works perfectly with Osmos, Braid, any Source-based game,
Torchlight and games from King's Bounty series. Still, there are games that
can't be easily used with this workaround, for.ex. all titles from
S.T.A.L.K.E.R series and some GLQuake/idTech* based games. YMMW.

In any case, having several workaround available is a good thing, but we steel
need to discover real fix for this.

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