[Bug 25364] Sacred 2 Fallen Angel needs msvcp80.dll.??4?$basic_string at _WU?$char_traits at _W@std@@V?$allocator at _W@2@@std@@QAEAAV01 at PB_W@Z

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Sep 11 19:20:24 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=25364

--- Comment #9 from Alexey Loukianov <mooroon2 at mail.ru> 2011-09-11 19:20:24 CDT ---
Created an attachment (id=36331)
 --> (http://bugs.winehq.org/attachment.cgi?id=36331)
Add set_new_handler support to Wine emulated MSVC++ 8.0 runtime

This quick-n-dirty and probably wrong patch adds "support" for
std::set_new_handler to Wine's implementation of msvcp80. With this patch
applied S.T.A.L.K.E.R:SoC starts up successfully and I've been able to play
this game for several hours without a problem. Quick look at the msvcrt/heap.c
suggests that at the moment MSVCRT_set_new_handler is broken by itself passing
"NULL" instead of "func" to the private proc MSVCRT__set_new_handler.

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