[Bug 28348] New: Age of Empires 2 rendering broken with OpenGL renderer

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Sep 12 09:41:31 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=28348

           Summary: Age of Empires 2 rendering broken with OpenGL renderer
           Product: Wine
           Version: 1.3.28
          Platform: x86
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-ddraw
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: hevanen at googlemail.com


The colors appear messed up and the screen flickers, changing colors every
frame. Occasionally there is a frame with the correct colors.

Bisecting gave the following result:
94ae743ea668e49d40ae4e2dc5fe1f5d9be018cb is the first bad commit
commit 94ae743ea668e49d40ae4e2dc5fe1f5d9be018cb
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Tue Aug 30 20:12:31 2011 +0200

    ddraw: Make the OpenGL renderer the default one.

:040000 040000 fbce2dc172258a4a7eabc65b6f86bd58522b4667
dfb3b24196ac3ad09100758a48b2d4ef7e45e26b M    dlls

With the registry key DirectDrawRenderer=gdi everything works as it should.

When using the OpenGL renderer, the console output shows a long stream of the
following messages:
err:d3d_surface:d3dfmt_p8_init_palette This code should never get entered for
DirectDraw!, expect problems
err:d3d_surface:d3dfmt_p8_init_palette This code should never get entered for
DirectDraw!, expect problems
fixme:d3d_surface:IWineD3DSurfaceImpl_BltOverride Unsupported blit operation
falling back to software
err:d3d_surface:d3dfmt_p8_init_palette This code should never get entered for
DirectDraw!, expect problems

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list