[Bug 28347] Severe FPS regression in Source-based games with orm=backbuffer

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Sep 12 17:52:53 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=28347

--- Comment #5 from Alexey Loukianov <mooroon2 at mail.ru> 2011-09-12 17:52:52 CDT ---
Created an attachment (id=36343)
 --> (http://bugs.winehq.org/attachment.cgi?id=36343)
HL2:EP1 demos as requested by Henri (Part 1/2)

Here are requested demos. Tested on my system with Wine 1.3.28 vs. 1.3.4 (last
version I've got compiled/installed without "effects rendered upside-down with
orm=backbuffer" bug).

Wine 1.3.28:
89 FPS for "not looking at the core"
30 FPS for "looking at the core"

Wine 1.3.4:
192 FPS for "not looking at the core"
51 FPS for "looking at the core"

I had recorded another demo I would attach in a minute, which causes HL2.EXE
complete hang when timedemo-ing it on my system in Wine version prior to commit
that caused this regression. This hang might be unrelated to this bug but I
attach it "just in case" so you might use it when testing.

P.S. Sorry for using 7zip, tar.bzip2 wasn't able to compress it down to less
then 1000KB.

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