[Bug 25364] Sacred 2 Fallen Angel needs msvcp80.dll.??4?$basic_string at _WU?$char_traits at _W@std@@V?$allocator at _W@2@@std@@QAEAAV01 at PB_W@Z

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Sep 13 07:01:04 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=25364

--- Comment #12 from Cùran <debian at carbon-project.org> 2011-09-13 07:01:03 CDT ---
@Piotr: ok, seems like your eighteen patches implemented all symbols referenced
in this bug. The one I needed is there and seems* to work for Mass Effect. (For
Debian packages including all patches, please go to the link from comment #11.)

* Mass Effect still crashes, when I force the built-in msvcp80, but the only
lines I can find, different from a native msvcp80 run, are:
> fixme:msvcp90:locale__Init stub
> fixme:msvcp90:locale__Getgloballocale stub
Do you want this as a different bug? (I'd guess so.) Which debugging channels
would you need?

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