[Bug 28337] The Polynomial v1.22 freezes after killing an enemy

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Sep 13 07:18:12 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=28337

--- Comment #13 from GyB <gyebro69 at gmail.com> 2011-09-13 07:18:12 CDT ---
Created an attachment (id=36354)
 --> (http://bugs.winehq.org/attachment.cgi?id=36354)
bt_all log

Well...here it is. I'm afraid it won't help much.
I stopped the debugger just _after_ the last audio file was played, but
_before_
'fixme:quartz:DSoundRender_UpdatePositions Underrun of data occurred!'
appeared in the terminal.

With disabled winegstreamer.dll, the problem is non-existent, the game never
freezes when an enemy dies (and audio is working as it should).

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