[Bug 24478] Fallout 3 no background music

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Sep 14 09:31:47 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=24478

--- Comment #63 from Erich Hoover <ehoover at mines.edu> 2011-09-14 09:31:47 CDT ---
(In reply to comment #62)
> ...
> I'm running wine directly out of the directory i compiled it in. I made the
> latest git when I first reported my problem, the version reports as
> wine-1.3.27-61-g3559ec3
> I run 'WINEPREFIX=~/.wine-fallout3 ~/Misc/workdir/wine-fallout/wine
> Fallout3.exe'

That seems wrong, unless I'm mistaken you need to change the default configure
options or Wine will still look for DLLs in /usr/local/lib/wine.  Did you
configure Wine with the "--prefix" option?  For example, if you wanted to avoid
installing over an existing Wine installation you would run:
--
./configure --prefix=${HOME}/Misc/workdir/wine-fallout-build
make && make install
WINEPREFIX=~/.wine-fallout3 ~/Misc/workdir/wine-fallout-build/bin/wine >
Fallout3.exe
--

> ...
> Hmm, but with native quartz I get the exact behaviour you described with your
> patches (I get background music in game, but radio stutters). Without any
> patches (i.e. also without the PulseAudio patch) I only have enviromental
> sounds and no background music (and only announcer on the radio).

Hmm, have you tried re-compiling with my patches removed and using the
"patched" Wine?  I'm relatively certain that the stuttering problem I'm seeing
is not related to quartz, so I would kind of expect that (I believe it's
related to how dsound handles the system heartbeat).

> I will look for an easy way to disable PulseAudio temporarily and then comment
> again. But I don't want to do anything to drastic to my system just to find out
> if that's the issue, sorry.

No problem, what I do is run a script that edits "~/.pulse/client.conf" to
contain:
--
autospawn = no
--
and then I run "pulseaudio --kill".  To get PulseAudio back I just delete that
config file and run "pulseaudio -D".  However, I think the problem is that
you're using the wrong DLLs - so I don't believe this will fix anything for
you.

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