[Bug 28343] UFO: Extraterrestrials Gold - crash at start unless native d3dx9_26 (or d3dx_36) is used

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Sep 20 10:45:36 CDT 2011


--- Comment #6 from Alexey Loukianov <mooroon2 at mail.ru> 2011-09-20 10:45:36 CDT ---
(In reply to comment #5)
> WIC isn't expressive enough to support the DDS format...

Maybe, hadn't digged deep into MSDN on this topic. In any case final decision
about where and how to implement DDS support for wined3d should and would be
held by Wine's d3d team. My intension is just to quickly hack-in quick-n-dirty
DDS implementation in a personal separate git branch (if I would have enough
free time for it) to check if this is really what blocks the game from running

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