[Bug 30395] Carmageddon TDR2000 menu is unusable

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Apr 12 01:44:30 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=30395

Sebastian Riemer <Sebastian.Riemer at gmx.de> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|UNCONFIRMED                 |RESOLVED
         Resolution|                            |INVALID

--- Comment #4 from Sebastian Riemer <Sebastian.Riemer at gmx.de> 2012-04-12 01:44:30 CDT ---
Interesting, that demo is much different from the game in terms of graphics
detection. The demo detects 3D graphics and runs the detection every time. The
game instead always ends up in SW rendering 320x240 (Bug 6946) after graphics
detection. So editing the TDR2000.gfx is required.

I guess I've copied it over to save some effort. A diff shows that after
regeneration the unsupported format is removed from the TDR2000.gfx file. After
reediting the file the 3D graphics work.

Thanks for your help and your efforts!

For future tests I'll always regenerate and resetup it.

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