[Bug 20362] Diablo II: X11 mouse pointer shows over fullscreen window
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Apr 16 19:17:15 CDT 2012
http://bugs.winehq.org/show_bug.cgi?id=20362
Mike Mestnik <cheako+winehq at mikemestnik.net> changed:
What |Removed |Added
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CC| |cheako+winehq at mikemestnik.n
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--- Comment #29 from Mike Mestnik <cheako+winehq at mikemestnik.net> 2012-04-16 19:17:15 CDT ---
Mouse Jumps All Over... from the appdb. Relevant information copied here.
by Jason Marty on Friday March 30th 2012, 23:49
Running an up-to-date version of Arch Linux with the latest wine. It seems this
might be an issue with some other library/package, because even the version of
Wine that use to work fine for me with this game no longer works.
by Mike Mestnik on Sunday April 15th 2012, 1:53
I get the same issue running 1.4 and I just upgraded to 1.5.2. However for me
mouse clicks are erratic, choosing the currently active location.
by Mike Mestnik on Monday April 16th 2012, 15:15
This is Ubuntu precise, x86-32.
X.Org X Server 1.11.3
Release Date: 2011-12-16
Build Date: 21 March 2012 06:09:11AM
xorg-server 2:1.11.4-0ubuntu7 (For technical support please see
www.ubuntu.com/support)
X.Org ANSI C Emulation: 0.4
X.Org Video Driver: 11.0
X.Org XInput driver : 16.0
X.Org Server Extension : 6.0
Using xrandr didn't help. However I did discover that including the menus the
in-game menu is also un-effected, thus only when the game board has focus is
there an issue. This presents an easy platform to test things as one can
activate/deactivate the bug with vary few other changes. I'll see what else I
can glean.
I've just recompiled wine from *git and applied the 3 patches for Diablo III
and the changes from the wine/ppa and AFAICT these are working.
I'd be happy to test other patches.
* git log
commit c8495104a9552095037cb15f54ed5939669cf83c
Author: root
Date: Sun Apr 15 10:58:38 2012 -0500
Mike mestnik migrate to debian src.
commit 0ccd06158b9916543d3a983ad7c19aba4c5a7525
Author: root
Date: Sun Apr 15 10:57:49 2012 -0500
Mike mestnik debian patches 2.
commit 2e3aaf2ae5c2d971ab03e80fae4d0199f1b8903c
Author: root
Date: Sun Apr 15 10:57:04 2012 -0500
Mike mestnik debian patches.
commit a014a68b8b381703043846e6bf81ddc15ae3c973
Author: root
Date: Sun Apr 15 10:54:06 2012 -0500
Mike mestnik D3 patches.
commit c6a673291da6e9ee956910f35efcde0a8d8437ea
Author: Alexandre Julliard
Date: Fri Apr 13 20:15:32 2012 +0200
Release 1.5.2.
by Mike Mestnik on Monday April 16th 2012, 19:08
I have some more information, remember reading I said the 'ghosted' positions
formed a rectangle? Well check this out:
Of the 4 locations x(1):y(1) to x(4):y(4)
x(1)=x
x(2)=x*2
x(3)=x
x(4)=x*2
y(1)=y
y(2)=y
y(3)=y*2
y(4)=y*2
When the mouse is in the upper left corner the 4 locations are vary close
together and when the mouse is near the center the 3 other ghost locations are
near the bottom and right of the screen. As indicated x(1):y(1) seams to track
the 'original'/intended mouse location vary well.
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