[Bug 15232] Button in simple OpenGL application gets overdrawn

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Apr 19 14:38:40 CDT 2012


--- Comment #12 from Johannes <sarastro.admin+wine at googlemail.com> 2012-04-19 14:38:40 CDT ---
Maybe I should note that the patch is not entirely error free (as Henri Verbeet
noted, it is more of a hack). For example, 3D output seems to be delayed by one
frame using this patch (e.g. the scene that should be painted at point X in
time is only painted on the next redraw following X).

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