[Bug 31379] Wined3d regression, D3D games crashes when run within VirtualGL/Bumblebee

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Aug 1 17:38:40 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=31379

--- Comment #8 from Henri Verbeet <hverbeet at gmail.com> 2012-08-01 17:38:40 CDT ---
(In reply to comment #5)
> i wonder why the given commit triggered this, i was using that build for 3
> weeks now.
glMaterialfv() isn't intercepted when it's retrieved by glXGetProcAddress()
(that's a VGL bug actually), and that commit effectively changed it to be
retrieved with dlsym() instead.

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