[Bug 29455] Call of Duty 4: persons are not visible
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Aug 20 05:20:37 CDT 2012
http://bugs.winehq.org/show_bug.cgi?id=29455
--- Comment #5 from Rico <kgbricola at web.de> 2012-08-20 05:20:37 CDT ---
The game looks fine here and the bodies could be seen with a C2Q and a radeon
(2.1 Mesa 8.0.3, Gallium 0.4 on AMD RV710). I also tried taskset to 1 and
kernel parameter maxcpus=1, both without success in replicating the issue.
I get the feeling, that the combination of the cpu / gpu (driver) makes the
trouble. It would be nice, if we could check if the problem happens with
combinations like (Athlon 64 and (radeon, intel gma or gforce>8000)) or (Intel
cpu and geforce 7xxx). You also may give nouveau a try, but I'm not sure it
will run the game at all.
If it is a regression, the regression test will show the faulty commit and will
show a lot faster where the problem might come from. I don't expect much more
trouble for the regression test, because you use a 32bit system (even if the
cpu is capable of running 64bit, it runs in 32bit mode). Trouble may happen if
you use a 64bit system. Though compiling wine on a single core cpu may take a
while.
@Hardy Schumacher
Could you try to limit the max number of cpus to 1 and see if the problem shows
up again?
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