[Bug 18099] No keyboard response in Super Mario 3 remake

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Aug 23 00:47:11 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=18099

Lucas Fialho Zawacki <lfzawacki at yahoo.com.br> changed:

           What    |Removed                     |Added
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                 CC|                            |lfzawacki at yahoo.com.br

--- Comment #10 from Lucas Fialho Zawacki <lfzawacki at yahoo.com.br> 2012-08-23 00:47:11 CDT ---
Still present in Wine 1.5.11 . I have tried to track down the cause of this
bug, but without success. I have attached a +key,+keyboard,+message log if
someone more skilled wants to give this a go. It could have something to do
with these messages:

trace:key:EVENT_event_to_vkey e->keycode = 80
trace:key:X11DRV_ToUnicodeEx Found keycode 111
trace:key:X11DRV_ToUnicodeEx type 2, window 4200001, state 0x0000, keycode 111
trace:key:X11DRV_ToUnicodeEx XmbLookupString needs 0 byte(s)
trace:key:X11DRV_ToUnicodeEx nbyte = 0, status 0x3
trace:key:X11DRV_ToUnicodeEx KeyPress : keysym=ff52 (Up), # of chars=0 / ""
trace:keyboard:KEYBOARD_MapDeadKeysym no character for dead keysym 0x0000ff52
trace:key:X11DRV_ToUnicodeEx returning 0 with L""

This happens when I press an arrow key in the game, but I'm not sure if there's
something wrong with it, maybe it's something very simple.

The keys that do work in the game (Esc for going back, 'p' for pause, Delete
for deleting a save file) are being read by another function, probably
GetKeyState.

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