[Bug 31562] crash in mmdevapi/MMDevCol_GetCount() using lithtech game engine.

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Aug 27 13:53:24 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=31562

--- Comment #6 from Andrew Eikum <aeikum at codeweavers.com> 2012-08-27 13:53:24 CDT ---
Thanks for the very nice bug report.

This is basically due to Wine's dmusic being a big, broken mess. The
"regression" commit that you identified enabled the game to get further into
the dmusic initialization process, but then it runs into a later crash. I have
a patch to fix that crash, but then it crashes again while trying to load
dmusic style files. I'm working on cleaning that[1] up.

In the meantime, you should be able to work around this by installing both
'dsound' and 'directmusic' with winetricks.

[1] Wheeee....
http://source.winehq.org/source/dlls/dmstyle/style.c#L262

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