[Bug 31406] Borderlands freezes in game when items details are displayed

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Aug 29 07:17:39 CDT 2012


eurekafag at eureka7.ru changed:

           What    |Removed                     |Added
                 CC|                            |eurekafag at eureka7.ru

--- Comment #6 from eurekafag at eureka7.ru 2012-08-29 07:17:39 CDT ---
Reverting the regression doesn't work anymore on 1.5.11. I get this:

../../tools/winegcc/winegcc -m32 -B../../tools/winebuild --sysroot=../..
-fasynchronous-unwind-tables -shared ./wined3d.spec arb_program_shader.o
ati_fragment_shader.o buffer.o context.o device.o directx.o drawprim.o
gl_compat.o glsl_shader.o nvidia_texture_shader.o palette.o query.o resource.o
shader.o shader_sm1.o shader_sm4.o state.o stateblock.o surface.o swapchain.o
texture.o utils.o vertexdeclaration.o view.o volume.o wined3d_main.o     
version.res    -o wined3d.dll.so  -luuid -luser32 -lgdi32 -ladvapi32 
surface.o: In function `ffp_blit_unset':
/tmp/wine-git/dlls/wined3d/surface.c:6406: undefined reference to
/usr/bin/ld: surface.o: relocation R_386_GOTOFF against undefined hidden symbol
`wine_tsx11_lock_ptr' can not be used when making a shared object
/usr/bin/ld: final link failed: Bad value
collect2: error: ld returned 1 exit status
winegcc: gcc failed

Seems those functions were removed completely or I'm doing something wrong.

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