[Bug 32092] Star Wars: The Old Republic - Game Crashes when Using Map
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Dec 1 06:34:03 CST 2012
http://bugs.winehq.org/show_bug.cgi?id=32092
Lars Eriksen <fuddboyapa at netscape.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |fuddboyapa at netscape.net
--- Comment #12 from Lars Eriksen <fuddboyapa at netscape.net> 2012-12-01 06:34:03 CST ---
d3d9_device_CreateTexture is called with format D3DFMT_UNKNOWN which is bound
to fail. Question is, why does it call this function with an unknown format?
I don't see any warnings from the WINED3DFMT <-> D3DFMT conversion functions so
i have no idea why it is doing this. Maybe the program calls this function
expecting it to fail in a certain way?
I tried returning D3DERR_INVALIDCALL in d3d9_device_CreateTexture if format is
unknown but it didn't change anything. It certainly doesn't seem right to me to
continue creating the texture if the format is unknown.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
More information about the wine-bugs
mailing list