[Bug 32092] Star Wars: The Old Republic - Game Crashes when Using Map

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Dec 3 10:26:44 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=32092

--- Comment #19 from Patrick Rudolph <patrick1804 at web.de> 2012-12-03 10:26:44 CST ---
Msdn does not specify the case D3DFMT_unknown. Some sources on the internet
claim it let the driver choose, but I could not verify this. Native WindowsXp
return Invalid_call, like wine does at the moment. The problem here has nothing
to do with the rendering, as it crashes in another thread earlier than the
rendering thread executes D3D9Device:CreateTexture...

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