[Bug 32380] The game Don't Starve fails to start. Unhandled exception 0x80000003 at address 0x445737 (thread 0053)"

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Dec 7 01:23:06 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=32380

--- Comment #5 from Tolbin <eq.tolbin at gmail.com> 2012-12-07 01:23:06 CST ---
(In reply to comment #4)
> > err:wgl:is_extension_supported No OpenGL extensions found, check if your OpenGL setup is correct!
> 
> There seems to be a problem with your system setup, you need to install the 32
> bit packages of your video card drivers. Maybe this helps:
> http://forum.winehq.org/viewtopic.php?t=15434

Other games like wow and terraria work though. I have the multiarch versions of
those packages installed and with those the other games work. Tried installing
the IA32 versions and had to remove some of the i386 packages and that just
broke everything.

Reinstalled the i386 packages and those other games started working again.

I'm thinking maybe it has something to do with the errors that come just before
the game crashes:
err:d3d:context_choose_pixel_format Can't find a suitable iPixelFormat
err:wgl:internal_SetPixelFormat Couldn't set format of the window, returning
failure
err:d3d:context_create Failed to set pixel format 1 on device context 0x384.
fixme:d3d:wined3d_get_format Can't find format WINED3DFMT_R24_UNORM_X8_TYPELESS
(0x49) in the format lookup table
fixme:d3d:getDepthStencilBits Unsupported depth/stencil format
WINED3DFMT_UNKNOWN.

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