[Bug 2082] DirectDraw games only showing black screen

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Dec 8 01:18:53 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=2082

Joel <k00_fol at k.kth.se> changed:

           What    |Removed                     |Added
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                 CC|                            |k00_fol at k.kth.se

--- Comment #103 from Joel <k00_fol at k.kth.se> 2012-12-08 01:18:53 CST ---
(In reply to comment #96)
> For what it's worth, running Fedora 16 with gnome shell and wine 1.5.2
> Running Diablo, menu screen doesn't get rendered (black screen) but if use the
> hotcorner and display all running windows in the workspace the menu screen is
> rendered. Clicking back on the Diablo window still result in black screen.

Interesting! Your find inspired me to go look for some similar effect that
could be used to work around the problem, and I found it could be done trough
KDE's settings for the translucency effect.

By configuring general translucency settings for dialogs to something like 50%
I could see the game's directdraw area(?) trough the covering dialog-window. 

I settled for 50% because when I need to undo the workaround, it's not nice to
work with completely transparent dialogues. (And for diablo it only matters
while navigating the menu. YMMV for other games.)

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