[Bug 32395] New: Neverwinter Nights 2 : Broken sky

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Dec 8 03:43:04 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=32395

             Bug #: 32395
           Summary: Neverwinter Nights 2 : Broken sky
           Product: Wine
           Version: 1.5.19
          Platform: x86
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: xvachon at gmail.com
    Classification: Unclassified


Created attachment 42747
  --> http://bugs.winehq.org/attachment.cgi?id=42747
Screenshot

In Neverwinter Nights 2, the sky fails to display properly. Look at the
attached screenshot for an example. It reminds me of
http://bugs.winehq.org/show_bug.cgi?id=23012 in the sense that the faulty
portion of the sky seems similar, but the sky is not black.

The console outputs this error appears in loop , is it related to this bug? 
err:d3d_surface:surface_blt_fbo >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from glBlitFramebuffer() @ surface.c / 1265

Otherwise the console outputs nothing in particular. A specific channel could
be required to identify the culprit.

Wine 1.5.19
Neverwinter Nights 2 1.23
Nvidia 550 Ti
Arch Linux X64

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