[Bug 32397] Call of Duty 4: Regression: Flickering of particle textures switching from normal to spritesheet appearance
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Dec 8 05:20:45 CST 2012
http://bugs.winehq.org/show_bug.cgi?id=32397
--- Comment #1 from Elias Vanderstuyft <Elias.vds at gmail.com> 2012-12-08 05:20:45 CST ---
Sorry, I forgot to attach the patch that broke it:
commit 68b15bc5ffe6ddf5d08cbc13479eaf718ad5e39f
Author: Stefan Dösinger <stefan at codeweavers.com>
Date: Fri 17 Jun 2011 13:37:45 +0000 (15:37 +0200)
wined3d: Give GL_ARB_map_buffer_range another try.
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