[Bug 32397] Call of Duty 4: Regression: Flickering of particle textures switching from normal to spritesheet appearance
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Dec 8 07:25:10 CST 2012
http://bugs.winehq.org/show_bug.cgi?id=32397
Henri Verbeet <hverbeet at gmail.com> changed:
What |Removed |Added
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Regression SHA1| |68b15bc5ffe6ddf5d08cbc13479
| |eaf718ad5e39f
--- Comment #2 from Henri Verbeet <hverbeet at gmail.com> 2012-12-08 07:25:10 CST ---
This sounds like some variant of bug 27534, does StrictDrawOrdering help?
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