[Bug 32406] New: dsound audible test randomly crashes (needs WINETEST_INTERACTIVE)

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Dec 9 12:27:20 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=32406

             Bug #: 32406
           Summary: dsound audible test randomly crashes (needs
                    WINETEST_INTERACTIVE)
           Product: Wine
           Version: 1.5.19
          Platform: x86
        OS/Version: Linux
            Status: NEW
          Severity: normal
          Priority: P2
         Component: directx-dsound
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: hoehle at users.sourceforge.net
    Classification: Unclassified


Created attachment 42754
  --> http://bugs.winehq.org/attachment.cgi?id=42754
backtrace + some of the test output preceding the crash

Please perform the dsound test in verbose and audible i.e. interactive mode,
e.g. using the command line:
../../../tools/runtest -v -i -P wine -M dsound.dll -T ../../.. -p
dsound_test.exe.so dsound.c
or alternatively
WINETEST_INTERACTIVE=1 make dsound.ok

The test may crash (perhaps in 7 out of 8 of invocations):
dsound.c:490: Playing a 5 seconds reference tone at the current volume.
[...]
ds3d.c:503:     Playing 5 second 440Hz tone at 48000x16x2
ds3d.c:513: Test failed: IDirectSound_SetCooperativeLevel(DSSCL_WRITEPRIMARY)
failed: 88890008
=>0 DSOUND_timer+0xf0(timerID=0x1, msg=0, dwUser=0x11eb78, dw1=0, dw2=0)
[.../dlls/dsound/../../include/audioclient.h:324]
in dsound: movl    0x0(%eax),%ecx
324        return This->lpVtbl->GetCurrentPadding(This,pNumPaddingFrames);

There's no crash (or it becomes much less likely?) if you omit -v (aka.
WINETEST_DEBUG) or -i (aka. WINETEST_INTERACTIVE).

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