[Bug 32416] New: Wizard101 launcher does not close window after launching client, has to be killed

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Dec 10 16:08:14 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=32416

             Bug #: 32416
           Summary: Wizard101 launcher does not close window after
                    launching client, has to be killed
           Product: Wine
           Version: 1.5.19
          Platform: x86
        OS/Version: Linux
            Status: NEW
          Severity: normal
          Priority: P2
         Component: directx-d3dx9
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: dimesio at earthlink.net
                CC: wine-bugs at winehq.org
    Classification: Unclassified


WizardLauncher.exe no longer closes its window after WizardGraphicalClient.exe
is started. This does not stop the game from running--the launcher window stays
behind the game--but when exiting the game the launcher window is still there, 
unrefreshed, and the process has to be killed. The system monitor shows the
launcher using 10-11% CPU throughout the whole time; this is more than usual
(used to be 5-9%). 

Regression test results:

4159758c9786264313c26c55e22123a31d5c2065 is the first bad commit
commit 4159758c9786264313c26c55e22123a31d5c2065
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Mon Nov 26 22:52:37 2012 +0100

    d3dx9: Avoid LPD3DXPRTCOMPBUFFER.

:040000 040000 e4694d8216f7f5515192f1bdff181bd4a03398ef
4710cb3050ce1d828e5d3b866845937ed18afec8 M   include

The patch does not revert cleanly.

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