[Bug 32469] New: Conflict: Denied Ops crashes while loading a mission (without native msvcr80)
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Dec 17 11:31:28 CST 2012
http://bugs.winehq.org/show_bug.cgi?id=32469
Bug #: 32469
Summary: Conflict: Denied Ops crashes while loading a mission
(without native msvcr80)
Product: Wine
Version: 1.5.19
Platform: x86
URL: http://www.gamershell.com/download_22914.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs at winehq.org
ReportedBy: gyebro69 at gmail.com
Classification: Unclassified
Created attachment 42830
--> http://bugs.winehq.org/attachment.cgi?id=42830
plain terminal output
Unlike the demo version, the full version that I have from Gamersgate doesn't
install any MSVC++ libraries. With the built-in msvcr80.dll the game loads to
the main menu fine, but it crashes when I try to start a new game (somewhere
during the loading stage).
Workaround: winetricks vcrun2005
Steps to reproduce the problem with the demo version:
1. install the demo. Installation takes several minutes, be patient. Something
is not quite right with the installer under Wine, I'm frequently getting ***
glibc detected *** MSIEXEC.EXE... during the DirectX installation stage. Apart
from that the demo should be installed correctly.
2. set msvcr80=built-in and start the demo with ConflictDeniedOps.exe
3. in the config tool choose <Play Game>, create a new profile in the game
menu, <Play Demo>, select difficulty...the game begins to load but it crashes
during the loading stage.
Regarding debug logs: both the demo and the full version use Securom 7.35. It's
no problem to start the game normally under Wine, but Securom, it seems,
doesn't like such things as WINEDEBUG=+relay. However, I can provide a
+relay,+msvcrt,+seh,+tid debug log if that's needed.
wine-1.5.19-152-g7f88250
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