[Bug 21708] d3d is trying to use GL_DEPTH_TEXTURE_MODE_ARB when driver doesn't support ARB_depth_texture

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Dec 23 04:15:45 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=21708

--- Comment #33 from Stefan Dösinger <stefan at codeweavers.com> 2012-12-23 04:15:45 CST ---
Fwiw, the lack of ARB_fbo is the reason for the
"fixme:d3d_surface:surface_load_ds_location Not supported with fixed up depth
stencil." line. But due to the hacky nature of my hacks even having ARB_fbo
wouldn't help. Proper handling of depth renderbuffers would be needed here.

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