[Bug 31701] Alan Wake crashes on start without native d3dx9_36
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Dec 26 02:40:29 CST 2012
http://bugs.winehq.org/show_bug.cgi?id=31701
--- Comment #5 from Rico <kgbricola at web.de> 2012-12-26 02:40:29 CST ---
I'm not sure where the problem might come from. Could you try this both things
separately?
1. Try native d3dcompiler43.dll and wine's d3dx9_36.dll
2. Could you forward only D3DXLoadSurfaceFromMemory to native (rename the win
d3dx9_36.dll to d3dx9_xx.dll and add a forward in the spec of wine's
d3dx9_36.ll)
Is there a demo available, which has the same problem?
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