[Bug 31701] Alan Wake crashes on start without native d3dx9_36
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Dec 27 07:54:43 CST 2012
http://bugs.winehq.org/show_bug.cgi?id=31701
Rico <kgbricola at web.de> changed:
What |Removed |Added
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Attachment #42972|0 |1
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--- Comment #15 from Rico <kgbricola at web.de> 2012-12-27 07:54:43 CST ---
Created attachment 42974
--> http://bugs.winehq.org/attachment.cgi?id=42974
d3dcompiler debug patch 5
The log looks identically to the last one, changing a bit more. Maybe the app
expects only a special size of the buffer to work. Could you give this a try?
(same as always git +patch5, +d3dx,+d3dcompiler).
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