[Bug 23724] Entropia Universe: Most textures are missing from ingame, and game crashes very often while playing

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Dec 29 07:57:15 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=23724

--- Comment #3 from Peter Schueller <schueller.p at gmail.com> 2012-12-29 07:57:15 CST ---
The reason seems to trigger also the following error messages (they appear only
when the inventory is open, but then there are thousands, perhaps one for each
frame)

err:d3dcompiler:compile_shader HLSL shader parsing failed.
fixme:d3dcompiler:D3DCompile data 0x3107f22c, data_size 9859, filename (null),
defines (nil), include (nil), entrypoint "Common_ZPassVS",
target "vs_2_0", sflags 0x8, eflags 0, shader 0x54d72d64, error_messages
0x54d72d68 stub!
err:d3dcompiler:compile_shader HLSL shader parsing failed.
fixme:d3dcompiler:D3DCompile data 0x3107f22c, data_size 9859, filename (null),
defines (nil), include (nil), entrypoint "Common_ZPassVS",
target "vs_2_0", sflags 0x8, eflags 0, shader 0x54d72d64, error_messages
0x54d72d68 stub!

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