[Bug 29760] New: Sonic R complains about a lost surface when starting in Direct3D mode
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Feb 1 07:16:04 CST 2012
http://bugs.winehq.org/show_bug.cgi?id=29760
Bug #: 29760
Summary: Sonic R complains about a lost surface when starting
in Direct3D mode
Product: Wine
Version: 1.4-rc1
Platform: x86-64
URL: http://www2.sega.co.jp/download/pc/sonicr/sonicr.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: RandomAccountName at mail.com
CC: matteo.mystral at gmail.com
Classification: Unclassified
Regression SHA1: c6c5c6905e87fefffd00c7d8e68df22879aefe55
Created attachment 38641
--> http://bugs.winehq.org/attachment.cgi?id=38641
Terminal output
When starting in Direct3D mode, Sonic R produces a dialog saying "Lost Surface
- CheckForLostSurfaces." After dismissing it, the game proceeds as expected.
This dialog didn't appear before 1.3.37, and regression testing indicated:
c6c5c6905e87fefffd00c7d8e68df22879aefe55 is the first bad commit
commit c6c5c6905e87fefffd00c7d8e68df22879aefe55
Author: Matteo Bruni <mbruni at codeweavers.com>
Date: Thu Jan 12 17:05:20 2012 +0100
wined3d: Handle discarded depth-stencil surfaces with SFLAG_LOST.
SFLAG_INSYSMEM is already set by surface_add_dirty_rect() for all
surfaces anyway.
:040000 040000 815f65687dd4087eff7d50a28d1c66a52d27d678
63e99bac135bbc061d4f783f664303fd658a124d M dlls
git checkout c6c5c6905e87fefffd00c7d8e68df22879aefe55 shows the dialog
git checkout c6c5c6905e87fefffd00c7d8e68df22879aefe55^ does not
This also occurs in the demo, but it will probably crash on start unless you do
something to slow CPU processing down (game bug).
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