[Bug 14348] Diablo 2: Unhandled Exception code c0000005
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Feb 3 14:09:07 CST 2012
http://bugs.winehq.org/show_bug.cgi?id=14348
Rafa³ Mi³ecki <zajec5 at gmail.com> changed:
What |Removed |Added
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CC| |zajec5 at gmail.com
--- Comment #23 from Rafa³ Mi³ecki <zajec5 at gmail.com> 2012-02-03 14:09:07 CST ---
I've been playing Diablo II for hours without any problems. After some break I
tried again and I got exactly this error.
At first I suspected Wine regression, but reverting to some old Wine 1.3.24 (I
know this version was working fine) didn't help. In meanwhile I updated
openSUSE to 12.1 (from 11.3 or 11.4), so that was the next suspected.
It seems updating Mesa as part of openSUSE update broke something. Part of my
glxinfo is like:
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD RV620
OpenGL version string: 2.1 Mesa 7.11
I've continued my tests with Wine 1.3.24. I've discovered that using software
rendering avoids c0000005 problem!
BAD (Wine 1.3.24):
wine ~/.wine/drive_c/Diablo\ II/Game.exe
GOOD (Wine 1.3.24):
LIBGL_ALWAYS_SOFTWARE=1 wine ~/.wine/drive_c/Diablo\ II/Game.exe
GOOD (Wine 1.3.24):
wine ~/.wine/drive_c/Diablo\ II/Game.exe -w
-w is a switch for running game in window instead of fullscreen
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