[Bug 14398] X3 Reunion crash on opening comm menu

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Feb 9 11:30:30 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=14398

--- Comment #8 from Pavel Ondračka <pavel.ondracka at gmail.com> 2012-02-09 11:30:30 CST ---
Created attachment 38767
  --> http://bugs.winehq.org/attachment.cgi?id=38767
terminal output

Bug is still present wine 1.4-rc2.
I'm uploading a new log as the old one is almost 4 years old. I did trim the
end of the log, when the game freezes those 4 lines are stucked repeating:
fixme:amstream:IAMMultiMediaStreamImpl_SetState (0x13a9dc08/0x13a9dc08)->()
stub!
fixme:amstream:IAMMultiMediaStreamImpl_SetState (0x13a9dc08/0x13a9dc08)->()
stub!
fixme:amstream:IAMMultiMediaStreamImpl_SetState (0x13a9dc08/0x13a9dc08)->()
stub!
fixme:amstream:IAMMultiMediaStreamImpl_SetState (0x13a9dc08/0x13a9dc08)->()
stub!
fixme:amstream:IAMMultiMediaStreamImpl_AddMediaStream
(0x13a9e108/0x13a9e108)->((nil),{a35ff56a-9fda-11d0-8fdf-00c04fd9189d},0,(nil))
partial stub!


BTW There is one change, the game no longer starts when native amstream.dll is
used, instead it crash with:

err:ntdll:RtlpWaitForCriticalSection section 0xcad3aa0 "transform.c:
TransformFilter.csFilter" wait timed out in thread 0009, blocked by 0034,
retrying (60 sec)
wine: Critical section 0cad3aa0 wait failed at address 0x7bc3461a (thread
0009), starting debugger...
err:seh:raise_exception Unhandled exception code c0000194 flags 0 addr
0x7bc3461a

According to the suggestion from Joerg-Cyril Hoehle I did also tried native
quartz and devenum in combination with the native amstream with no change.

Is this a bug? (I mean should the game start with native amstream? If yes, I
could bisect and open a new bug)

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