[Bug 29585] wineoss.drv audio renderer not on par with others

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Feb 14 16:18:39 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=29585

--- Comment #33 from Mateusz Stachowski <mateusz.stachowski at wp.pl> 2012-02-14 16:18:39 CST ---
Andrew I have compiled the latest wine-git ($ git describe
wine-1.4-rc3-22-g2e90188) with that line changed in mmdevdrv.c file.
Unfortunately it didn't solve problems with sound in Anomaly Warzone Earth. I
think that it even got worse (but it's quite subjective feeling).

Jörg my OSSv4 most likely supports floating point formats, because that's what
it defaults to when building on Linux:
http://www.opensound.com/wiki/index.php/Building_OSSv4_from_source#Notable_configure_switches_.28optional.29

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