[Bug 27750] No dynamic shadows with pixel shaders enabled in Tomb Raider: Anniversary

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Feb 16 10:56:04 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=27750

--- Comment #4 from GyB <gyebro69 at gmail.com> 2012-02-16 10:56:04 CST ---
It seems I wasn't thorough enough in my previous testing with TR:L.
Shadows are indeed present with a recent Wine, but only when 'Next Generation
Content' display option is turned off. With that option turned on, shadows are
still missing.
Next Generation Content (HDR imaging) is known to cause visual glitches in
TR:L, see bug #27964 (later this was marked as a dupe of bug #24630).

As for the visual glitches with HDR imaging turned on there is a workaround:
AlwaysOffscreen=enabled.
However, shadows are still missing with AO=on + NexGen Content enabled.

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list