[Bug 12044] Garry's mod crashes upon player death caused by prop.

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Feb 21 04:48:10 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=12044

--- Comment #38 from Sam Edwards <CFSworks at gmail.com> 2012-02-21 04:48:10 CST ---
Dmitry,

I suspected as such. If you're interested, here's what I've learned so far:

Running with WINEDEBUG=-all,+font reveals that the init_freetype function
actually gets called right before the crash. (Perhaps something more serious
happens and Wine attempts to re-init to recover?) I even ran all of the output
through a '| grep init_freetype' for good measure and found that the only
situation where Wine attempts to re-initialize FreeType is where GMod attempts
to render the toilets -- and not just as a killicon: I have modified ingame
objects (e.g. Wiremod screens) to use this font and the same thing happens
whenever any of them attempt to display "9" (the codepoint of the toilet)

If you want to try digging around a bit, the reinit-and-crash seems to be
caused by:
trace:font:GetGlyphOutlineW (0x110c, 0039, 0006, 0x33c16c, 972, 0x33bd90,
0x33c190)
The font is a TTF with SHA1=83edb89c48e1c72995cd04bf3f9f088d2382b725 (can be
found if you run a Google search for "Headhumper.ttf" - though its original
filename is "HL2MP.ttf")

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