[Bug 27879] Zombie Driver becomes unresponsive mid-game with shadows enabled
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Feb 21 13:57:27 CST 2012
http://bugs.winehq.org/show_bug.cgi?id=27879
--- Comment #4 from GyB <gyebro69 at gmail.com> 2012-02-21 13:57:27 CST ---
(In reply to comment #3)
> Created attachment 38991 [details]
> patch
>
> It looks like the game enables blending on WINED3DFMT_R16G16B16A16_UNORM render
> targets, and the driver hits a software callback. The attached patch helps for
> me. I'm not sure if there's a good way to detect hardware format blending
> capabilities.
Thanks, the patch fixes the problem here as well.
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