[Bug 29972] New: Crusader Kings 2 crashes after small whille with GL_OUT_OF_MEMORY

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Feb 22 03:23:48 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=29972

             Bug #: 29972
           Summary: Crusader Kings 2 crashes after small whille with
                    GL_OUT_OF_MEMORY
           Product: Wine
           Version: 1.4-rc4
          Platform: x86
        OS/Version: Mac OS X
            Status: UNCONFIRMED
          Severity: major
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: paulthetall at gmail.com
    Classification: Unclassified


Crusader Kings 2 crashes after a few minutes on lower end systems and a bit
later on high end systems. with this error in the debugrun

err:d3d:buffer_sync_apple >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY (0x505) from
glBufferDataARB
 @ buffer.c / 607
wine: Unhandled page fault on read access to 0x00000000 at address 0x539239b4
(thread 0009), starting debugger...

Whole debugrun will be in attachments. Happens on osx lion and Snowleopard
systems.

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