[Bug 29972] Crusader Kings 2 crashes after small whille with GL_OUT_OF_MEMORY

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Feb 22 03:36:16 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=29972

--- Comment #1 from Paul The Tall <paulthetall at gmail.com> 2012-02-22 03:36:16 CST ---
(In reply to comment #0)
> Crusader Kings 2 crashes after a few minutes on lower end systems and a bit
> later on high end systems. with this error in the debugrun
> err:d3d:buffer_sync_apple >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY (0x505) from
> glBufferDataARB
>  @ buffer.c / 607
> wine: Unhandled page fault on read access to 0x00000000 at address 0x539239b4
> (thread 0009), starting debugger...
> Whole debugrun will be in attachments. Happens on osx lion and Snowleopard
> systems.

For me on my AMD Radeon 6770M graphicscard with 512mb, I could play at least 30
minutes.

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